The CofD: World of Darkness: Storytelling System Rulebook was the first book of a re-launch for the World of Darkness setting. While the setting is described as one of "dark mystery", "dread" and "threatening symbolism", it is ultimately left open for the Storyteller to construct stories within.ĬofD: World of Darkness: Storytelling System Rulebook For the most part, there is no over-riding mythos as there is in games such as Call of Cthulhu or Unknown Armies. However, other pieces of fiction present the possibilities of demonic antagonists, occult storylines and inexplicable oddity. ![]() Flavor text in the CofD: World of Darkness: Storytelling System Rulebook presents possibilities for stories that clearly tie into traditional werewolf and vampire stories, and includes a lengthy section on ghosts and ghost stories. ![]() Designed to be flexible and allow for a multitude of horror stories, the World of Darkness is (intentionally) somewhat vague.
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